The Canadian studio has also released a new trailer to whet our appetites.
“Having the game release at the start of the week not only allows our community to get into the game earlier but also gives us time to address any launch issues ahead of what’s sure to be a busy weekend,” says Inflexion Games CEO, Aaryn Flynn. “All in all, we’re excited to get the portal network up ahead of schedule.”
Flynn has been vocal about the studio’s decision to iterate the game’s development closely with community feedback. This contrasts with the traditional development model of polishing the game internally before the public sees it as a final product.
“I don’t know how you go back and do it more old school like we used to do it,” he told IGN recently.
To that end, the studio completed an open stress test last week with over 48,000 players. The stress test allowed Inflexion to test its servers’ ability to handle the upcoming early access launch.
Nightingale is a PVE (player versus environment) game that is set in a Victorian gaslamp fantasy world. The world can be explored solo, or with up to five other players.
Players can expect a unique, generative experience with Nightingale’s Realm Cards mechanic, which creates new worlds by combining different cards.